The video games industry is expected to reach global annual revenues of over $300 billion and a worldwide audience of 3.8 billion active players by 2030. That's according to a new report by Midia ...
The market share of major and indie labels' windfall from merch, live and branding drove broad-based industry growth, according to MIDiA Research. By Elizabeth Dilts Marshall Global recorded music ...
The global games industry is predicted to increase by 4.6% in 2026 to $236.9 billion, and is expected to reach $280.1 billion in 2031. This is according to a new report by Midia Research, which notes ...
Research firm MIDiA recently launched its Global Games Forecast report for 2025 through 2031, in which it predicts certain trends in the gaming industry. And in this report, the forecast foresees that ...
A traditional measure of record labels covers sales, streaming, synch and performances. But today's labels do far more. By Glenn Peoples The IFPI’s annual figure for global recorded music revenue, ...
Global label streaming revenues increased by 6.2% in 2024, according MIDiA Research’s latest Music subscriber market shares Q4 2024 report. The report stated that it signals a long-anticipated ...
The global recorded music industry returned to a higher level of growth in 2023, according to a new report from MIDiA Research. Following a slower 2022, revenue growth last year was up by 9.8% to ...
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