Cyberpunk 2077 PS5 Pro update adds new ray tracing modes, PSSR support, and up to 90 FPS gameplay improvements for players.
CD Projekt RED has enhanced Cyberpunk 2077 on PS5 Pro with BVH8 and PSSR, allowing them to add new ray tracing performance ...
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Path tracing looks incredible, but it can kill PC performance, and I can't stop using it anyway
I’ve long been a cynic regarding cutting-edge PC tech. Though I was instantly convinced by 4K gaming, it took me years to accept High Dynamic Range content (mainly because HDR on Windows 11 often ...
Crimson Desert looks great and runs well across a wide range of PC hardware (check out our benchmarks), but it is not without its rough edges. Certain settings combinations can introduce visual issues ...
At a time when even previously midrange GPUs are awfully overpriced, many people have to settle for the dreaded 8GB VRAM. I'm sure you've heard the buzz about how bad it is in 2026, and those claims ...
Discover how ray tracing technology transforms graphics rendering in modern games, delivering realistic lighting, shadows, and reflections that enhance immersion, clarity, and overall visual impact.
Outside of a couple of fixable hiccups, Pragmata's PC performance is excellent. Here's how it runs on different GPUs, and the ...
TL;DR: Death Stranding 2's PC version launches with optional ray-tracing support for enhanced visuals, plus native DLSS, FSR, and XeSS upscaling. It offers ultrawide display support, keyboard/mouse ...
With over five years experience in the gaming industry, Sharon has covered all kinds of gaming content from listcles to news on the latest events. She grew up with three older brothers who spent all ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
Metro 2029 returns the FPS series to the tunnels of Moscow, but this time it's "told from a distinctly Ukrainian perspective.
Blake Morse is a contributor that has been working in the video game industry for over 18 years as a journalist, content creator, and has helped to publish and promote a number of indie games. In that ...
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