Abstract: Procedural content generation is widely used in game development, although it does not give an opportunity to generate the whole game level. However, for some game artifacts procedural ...
Abstract: Along with the rapid technological progress in the field of artificial intelligence, music generation algorithms based on large-scale pre-trained models have increasingly become the focus of ...
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A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish. A huge variety of algorithms exist for generating and solving mazes. These ...